Wednesday, August 15, 2012

Misfire

Okay, not really. But my last post on here talked about "ignition" and how work on the game engine was going to start up again shortly. That was the original intent, but the time schedule got continually pushed back.

That said, this weekend we did some evaluation of the work that has already been done with the tools and the game engine itself, and so over the next few weeks I'll start getting into more in-depth detail on those topics.

Currently, we have plans for one Big Idea in the works, and we are considering in the short term working on some other, smaller games just to "test the waters" so to speak. More details to follow...